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For
nearly a thousand years, clansmen and chiefs have gathered to compete
in one of the most rigorous competitions in the world . . . the SCOTTISH HIGHLAND GAMES.
When
celebrating in times of peace one of the Highlanders' favorite pastimes
was the tainchel. For these "great hunts" very often several clans
would combine. Chieftains would send word to the clansmen that such an
event was planned and when and where they should assemble.
For
several days the greater part of the clansmen assembled would go out
into the mountains and begin driving the red deer and other animals in
front of them in a gradually tightening circle. Soon the animals were
driven off the mountains and through the passes where the waiting armed
huntsmen would make the kills.
After
such a successful hunt a great feast and celebration would be held and
venison would be sent to everyone who was unable to attend. Then the
rival clansmen would relax by testing each other's prowess at various
sports - running, jumping, wrestling, or primitive forms of weight
putting with stones, or divided into roughly equal sides vying against
each other in a very early form of camanachd or shinty.
Lastly
the clansmen would vie with each other in piping and in dancing, the
pipers taking it in turns to demonstrate their skills and the clansmen
to demonstrate their agility and neatness of movement by dancing
complicated steps to the pipe music. These relaxations were in effect
the forerunners of the modern Highland games.
From
the very earliest times Chieftains would arrange races amongst their
followers to find the fastest man available for carrying urgent
messages in time of war or clan battles. Legend has it that Malcolm
Canmore (1057-1093) organized one of the first races run for this
purpose. It is said he offered a purse of gold and a fine sword - plus
the post itself - to the first runner to make it to the top of Craig
Choinich, one of the mountains above Braemar, and return to the
starting point.
From Michael Brander's The Essential Guide to Highland Games |